Replay
  • Night ElfBlaST9Z
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 3
  • HumanPhilo
    1. Archmage, level 4
    2. Beastmaster, level 3
vs
Game length
00:16:35
Patch
1.33
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Nov 23, 2022 by kover2177
Game breakdown

BlaST9Z (blaST9Z#2118)

287 APM

Heroes

  • Keeper of the GroveLevel 5
  • Demon HunterLevel 3

Units

  • Wisp25
  • Archer5
  • Mountain Giant4
  • Huntress2
  • Dryad2

Buildings

  • Moon Well6
  • Ancient Protector3
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Ultravision
  • Resistant Skin
  • Abolish Magic
  • Hardened Skin
  • Reinforced Hides
  • Well Spring

Items

  • Orb of Venom2
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 123456
Set 118 4 4 1 4 2
Used 268 9 10 742 610 624
Actions by type
Right clicks
1465
Selections
563
Control group selections
2263
Control groups set
133
Build and train orders
102
Abilities
115
Basic commands
35
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Philo (Philo#2512)

222 APM

Heroes

  • ArchmageLevel 4
  • BeastmasterLevel 3

Units

  • Peasant16
  • Rifleman14
  • Footman7
  • Priest6
  • Mortar Team4
  • Sorceress2

Buildings

  • Farm8
  • Scout Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1
  • Town Hall1
  • Lumber Mill1
  • Workshop1
  • Guard Tower1
  • Castle1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Lumber Harvesting

Items

  • Dust of Appearance2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 1234567
Set 111 13 11 8 1 1 8
Used 616 456 14 208 105 189 2
Actions by type
Right clicks
822
Selections
553
Control group selections
1590
Control groups set
153
Build and train orders
143
Abilities
37
Basic commands
325
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
10,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,818 4:08 5,635 8:17 8,453 12:26 11,270 16:35
Army2,730
Economy1,840
Production790
Technology975
Support3,920
Human
11,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,818 4:08 5,635 8:17 8,453 12:26 11,270 16:35
Army5,655
Economy1,585
Production810
Technology855
Support2,365
16:35 / 16:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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