Replay
  • UndeadVictorZorin
    1. Death Knight, level 4
    2. Lich, level 4
    3. Pit Lord, level 3
  • HumanOkeyR
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 5
vs
Game length
00:20:10
Patch
1.33
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Nov 19, 2022 by kover2177
Game breakdown

VictorZorin (VictorZorin#2269)

255 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Pit LordLevel 3

Units

  • Banshee13
  • Acolyte10
  • Crypt Fiend9
  • Obsidian Statue8
  • Ghoul3

Buildings

  • Ziggurat7
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Web
  • Banshee TrainingLevel 2
  • Ghoul Frenzy
  • Burrow

Items

  • Rod of Necromancy4
  • Potion of Mana2
  • Orb of Corruption1

Control groups

Group 1234567
Set 69 20 4 1 1 2 1
Used 876 626 11 358 406 51 10
Actions by type
Right clicks
1975
Selections
417
Control group selections
2338
Control groups set
98
Build and train orders
117
Abilities
77
Basic commands
57
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
1

OkeyR (OkeyR#2726)

216 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 5

Units

  • Peasant22
  • Footman17
  • Knight7
  • Flying Machine6

Buildings

  • Scout Tower13
  • Farm11
  • Guard Tower4
  • Barracks2
  • Arcane Tower2
  • Town Hall2
  • Workshop2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • SwordsLevel 2
  • GunpowderLevel 2
  • Flak Cannons
  • Animal War Training
  • PlatingLevel 2
  • Flying Machine Bombs
  • Masonry

Items

  • Scroll of Regeneration3
  • Staff of Sanctuary3
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Potion of Healing1
  • Potion of Greater Healing1

Control groups

Group 1234
Set 216 112 20 52
Used 352 304 123 212
Group 5790
Set 8 5 2 6
Used 50 7 11 10
Actions by type
Right clicks
1582
Selections
720
Control group selections
1069
Control groups set
421
Build and train orders
187
Abilities
43
Basic commands
233
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
11,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,480 5:02 6,960 10:05 10,440 15:07 13,920 20:10
Army5,910
Economy975
Production675
Technology1,245
Support2,870
Human
13,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,480 5:02 6,960 10:05 10,440 15:07 13,920 20:10
Army4,610
Economy2,420
Production780
Technology1,585
Support4,525
20:10 / 20:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays