Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 5
  • Night ElfStormrage55
    1. Beastmaster, level 5
    2. Naga Sea Witch, level 3
vs
Game length
00:17:10
Patch
1.33
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Nov 12, 2022 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

227 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Footman10
  • Rifleman10
  • Peasant8
  • Priest6
  • Sorceress2

Buildings

  • Farm16
  • Guard Tower7
  • Scout Tower5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • MasonryLevel 2
  • ArmorLevel 2

Items

  • Scroll of Town Portal8
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123456
Set 92 33 46 4 1 1
Used 443 302 214 160 438 62
Actions by type
Right clicks
844
Selections
578
Control group selections
1619
Control groups set
177
Build and train orders
140
Abilities
56
Basic commands
404
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Stormrage55 (Stormrage55#2459)

130 APM

Heroes

  • BeastmasterLevel 5
  • Naga Sea WitchLevel 3

Units

  • Wisp25
  • Dryad6
  • Archer3
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest2
  • Goblin Sapper2
  • Ogre Mauler2
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Moon Well9
  • Tree of Life4
  • Ancient of War2
  • Altar of Elders2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Strength of the Wild
  • Reinforced Hides

Items

  • Scroll of Town Portal4
  • Scroll of Healing2
  • Staff of Teleportation1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1

Control groups

Group 12356
Set 33 20 129 8 2
Used 0 5 24 24 1
Actions by type
Right clicks
967
Selections
526
Control group selections
54
Control groups set
192
Build and train orders
143
Abilities
117
Basic commands
139
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
12,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,359 4:17 6,718 8:35 10,076 12:52 13,435 17:10
Army4,520
Economy600
Production490
Technology955
Support5,740
Nightelf
13,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,359 4:17 6,718 8:35 10,076 12:52 13,435 17:10
Army4,030
Economy2,860
Production970
Technology700
Support4,875
17:10 / 17:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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