Replay
  • OrcSok
    1. Far Seer, level 5
    2. Tauren Chieftain, level 3
  • HumanJTZ
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:11:55
Patch
1.33
Downloads
38
Tidehunters 1.2
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Nov 6, 2022 by Stowka
Game breakdown

Sok (KDFSoK#3525)

299 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 3

Units

  • Peon10
  • Troll Headhunter/Berserker6
  • Shaman5
  • Raider4
  • Grunt3
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • War Mill2
  • Voodoo Lounge2
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker StrengthLevel 2
  • Armor
  • Melee Weapons
  • PillageLevel 2

Items

  • Healing Salve2
  • Lesser Clarity Potion1
  • Scroll of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 334 68 4 1 4
Used 377 240 129 5 113
Group 6790
Set 2 1 2 2
Used 24 17 49 46
Actions by type
Right clicks
1276
Selections
557
Control group selections
1000
Control groups set
418
Build and train orders
150
Abilities
35
Basic commands
80
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

JTZ (JTZ#11485)

235 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Footman13
  • Peasant10
  • Rifleman10
  • Priest9
  • Sorceress4

Buildings

  • Farm8
  • Arcane Vault3
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Priest Training

Items

  • Dust of Appearance1

Control groups

Group 1235
Set 179 37 25 9
Used 281 118 42 32
Group 7890
Set 1 3 1 1
Used 171 42 114 111
Actions by type
Right clicks
999
Selections
351
Control group selections
911
Control groups set
256
Build and train orders
120
Abilities
23
Basic commands
79
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

OrcData incomplete
8,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,304 2:58 4,608 5:57 6,911 8:56 9,215 11:55
Army3,290
Economy1,135
Production835
Technology490
Support2,560

Partial spend: actions with unknown prices are excluded.

Human
9,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,304 2:58 4,608 5:57 6,911 8:56 9,215 11:55
Army5,640
Economy750
Production640
Technology535
Support1,650
11:55 / 11:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays