Replay
  • UndeadInfi
    1. Death Knight, level 5
    2. Lich, level 4
    3. Naga Sea Witch, level 4
  • Night ElfSini
    1. Demon Hunter, level 7
    2. Pandaren Brewmaster, level 6
vs
Game length
00:28:41
Patch
1.33
Downloads
87
Echo Isles 2.2
Download map
Highlight
Silver highlight
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 30, 2022 by x3-DemoN
Game breakdown

Infi (Infi#51940)

247 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Naga Sea WitchLevel 4

Units

  • Crypt Fiend22
  • Obsidian Statue17
  • Ghoul11
  • Acolyte8
  • Abomination3
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Gargoyle1

Buildings

  • Ziggurat7
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Backpack
  • Creature Attack
  • Creature Carapace
  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Scroll of Healing7
  • Potion of Lesser Invulnerability5
  • Rod of Necromancy4
  • Sacrificial Skull2
  • Potion of Mana2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Healing1
  • Claws of Attack +61
  • Orb of Corruption1

Control groups

Group 123450
Set 111 107 11 9 8 1
Used 860 744 138 328 215 0
Actions by type
Right clicks
2084
Selections
1276
Control group selections
2285
Control groups set
247
Build and train orders
249
Abilities
112
Basic commands
746
Item uses
25
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sini (可可杏仁酥#5714)

235 APM

Heroes

  • Demon HunterLevel 7
  • Pandaren BrewmasterLevel 6

Units

  • Wisp41
  • Druid of the Claw16
  • Dryad9
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest2
  • Archer1

Buildings

  • Moon Well11
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 3
  • Well Spring
  • Abolish Magic
  • Nature's Blessing

Items

  • Lesser Clarity Potion6
  • Moonstone3
  • Dust of Appearance2
  • Potion of Healing2
  • Potion of Mana2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 49 33 11 3 3 1
Used 835 493 51 216 242 72
Actions by type
Right clicks
3007
Selections
1052
Control group selections
1909
Control groups set
100
Build and train orders
220
Abilities
176
Basic commands
193
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

Undead
19,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,953 7:10 9,905 14:20 14,858 21:30 19,810 28:41
Army10,785
Economy825
Production860
Technology1,070
Support6,270
Nightelf
17,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,953 7:10 9,905 14:20 14,858 21:30 19,810 28:41
Army6,395
Economy2,800
Production820
Technology975
Support6,450
28:41 / 28:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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