Replay
  • UndeadTripode
    1. Dreadlord, level 3
  • Night ElfQuikeet
    1. Keeper of the Grove, level 2
vs
Game length
00:06:12
Patch
1.33
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 29, 2022 by Stowka
Game breakdown

Tripode (Tripode#11919)

224 APM

Heroes

  • DreadlordLevel 3

Units

  • Ghoul17
  • Acolyte3

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Dust of Appearance3
  • Rod of Necromancy1

Control groups

Group 123
Set 3 3 2
Used 94 115 101
Actions by type
Right clicks
774
Selections
169
Control group selections
310
Control groups set
8
Build and train orders
40
Abilities
4
Basic commands
42
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Quikeet (Quikeet#21349)

194 APM

Heroes

  • Keeper of the GroveLevel 2

Units

  • Wisp12
  • Archer8

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Ancient of Wonders1
  • Tree of Ages1

Control groups

Group 1234
Set 19 1 12 61
Used 28 0 51 65
Actions by type
Right clicks
621
Selections
132
Control group selections
144
Control groups set
93
Build and train orders
31
Abilities
29
Basic commands
69
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
3,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 950 1:33 1,900 3:06 2,850 4:39 3,800 6:12
Army2,040
Economy225
Production580
Technology0
Support955
Nightelf
3,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 950 1:33 1,900 3:06 2,850 4:39 3,800 6:12
Army1,040
Economy720
Production480
Technology320
Support990
6:12 / 6:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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