Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcChuuti
    1. Far Seer, level 2
    2. Tauren Chieftain, level 2
    3. Shadow Hunter, level 1
vs
Game length
00:11:43
Patch
1.33
Downloads
21
Last Refuge 1.5
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 28, 2022 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

210 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Footman10
  • Peasant8
  • Rifleman7
  • Priest5

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 2

Items

  • Scroll of Regeneration2
  • Scroll of Healing1

Control groups

Group 123456
Set 100 8 33 7 1 1
Used 223 95 133 112 273 28
Actions by type
Right clicks
651
Selections
418
Control group selections
864
Control groups set
150
Build and train orders
84
Abilities
17
Basic commands
189
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Chuuti (Chuuti#2100)

109 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 2
  • Shadow HunterLevel 1

Units

  • Troll Headhunter/Berserker10
  • Peon8
  • Troll Headhunter/Berserker6
  • Shaman3

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Shaman TrainingLevel 2
  • Berserker Upgrade
  • Ranged Weapons
  • Reinforced Defenses

Items

  • Healing Salve1
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 123567
Set 4 9 1 2 2 2
Used 5 28 0 62 51 45
Actions by type
Right clicks
608
Selections
305
Control group selections
191
Control groups set
20
Build and train orders
70
Abilities
14
Basic commands
15
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
7,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,783 2:55 3,565 5:51 5,348 8:47 7,130 11:43
Army3,460
Economy600
Production490
Technology535
Support2,045
Orc
6,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,783 2:55 3,565 5:51 5,348 8:47 7,130 11:43
Army2,550
Economy600
Production510
Technology890
Support1,595
11:43 / 11:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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