Replay
  • OrcLaacTiger
    1. Far Seer, level 3
    2. Firelord, level 1
  • HumanDeathnote
    1. Archmage, level 4
    2. Beastmaster, level 2
vs
Game length
00:09:22
Patch
1.26
Downloads
64
Terenas Stand
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Deathnote (DeathnoteA.)

185 APM

Heroes

  • ArchmageLevel 4
  • BeastmasterLevel 4

Units

  • Peasant10
  • Footman6
  • Sorceress3
  • Priest2

Buildings

  • Farm8
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Boots of Speed2
  • Lesser Clarity Potion2
  • Ivory Tower2
  • Dust of Appearance1

Control groups

Group 123456
Set 41 11 6 35 15 1
Used 117 36 88 133 32 88
Actions by type
Right clicks
558
Selections
302
Control group selections
494
Control groups set
109
Build and train orders
102
Abilities
9
Basic commands
118
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

LaacTiger (LaacTiger)

84 APM

Heroes

  • Far SeerLevel 3
  • FirelordLevel 1

Units

  • Grunt9
  • Peon7

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1

Items

  • Healing Salve1
  • Scroll of Speed1

Control groups

Group 12890
Set 11 2 1 1 1
Used 5 0 36 44 50
Actions by type
Right clicks
353
Selections
158
Control group selections
135
Control groups set
16
Build and train orders
54
Abilities
24
Basic commands
12
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,230 2:20 2,460 4:41 3,690 7:01 4,920 9:22
Army1,545
Economy750
Production640
Technology320
Support1,665
Orc
4,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,230 2:20 2,460 4:41 3,690 7:01 4,920 9:22
Army1,800
Economy525
Production360
Technology315
Support1,125
9:22 / 9:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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