Replay
  • Night ElfPaTo
    1. Keeper of the Grove, level 5
    2. Pandaren Brewmaster, level 4
  • HumanThundeR
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:12:31
Patch
1.33
Downloads
34
Springtime 1.3
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 22, 2022 by kover2177
Game breakdown

PaTo (PaTo#12362)

268 APM

Heroes

  • Keeper of the GroveLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Wisp21
  • Dryad9
  • Huntress3
  • Archer1

Buildings

  • Moon Well5
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the Wild
  • Reinforced Hides

Items

  • Lesser Clarity Potion2
  • Staff of Preservation2
  • Staff of Teleportation1
  • Moonstone1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 543 98 1 106
Used 303 36 5 63
Group 5789
Set 6 7 1 1
Used 14 86 236 203
Actions by type
Right clicks
833
Selections
525
Control group selections
946
Control groups set
763
Build and train orders
71
Abilities
55
Basic commands
111
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ThundeR (ThundeR#31281)

277 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant11
  • Rifleman11
  • Footman9
  • Priest6
  • Goblin Zeppelin1
  • Mortar Team1

Buildings

  • Farm7
  • Altar of Kings3
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Workshop1

Upgrades

  • Priest Training
  • Gunpowder
  • Long RiflesLevel 2

Items

  • Scroll of Town Portal1

Control groups

Group 1234567
Set 77 11 11 12 3 1 1
Used 299 52 102 60 235 115 180
Actions by type
Right clicks
1015
Selections
693
Control group selections
1043
Control groups set
116
Build and train orders
146
Abilities
52
Basic commands
347
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,096 3:07 4,193 6:15 6,289 9:23 8,385 12:31
Army2,020
Economy1,600
Production790
Technology740
Support2,580
HumanData incomplete
8,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,096 3:07 4,193 6:15 6,289 9:23 8,385 12:31
Army4,700
Economy825
Production1,140
Technology465
Support1,255

Partial spend: actions with unknown prices are excluded.

12:31 / 12:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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