Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 4
  • UndeadShali
    1. Dreadlord, level 4
vs
Game length
00:12:51
Patch
1.33
Downloads
42
Last Refuge 1.5
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 22, 2022 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

218 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Rifleman10
  • Peasant8
  • Priest6
  • Footman5
  • Sorceress2

Buildings

  • Farm8
  • Keep4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1
  • Guard Tower1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 77 19 41 14 2 1
Used 259 90 222 151 352 67
Actions by type
Right clicks
668
Selections
420
Control group selections
1141
Control groups set
154
Build and train orders
93
Abilities
26
Basic commands
246
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Shali (Shali#2730)

136 APM

Heroes

  • DreadlordLevel 4

Units

  • Ghoul15
  • Acolyte9
  • Gargoyle5

Buildings

  • Ziggurat5
  • Crypt3
  • Nerubian Tower2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 32 3 1 5
Used 219 2 14 31
Actions by type
Right clicks
910
Selections
354
Control group selections
266
Control groups set
41
Build and train orders
67
Abilities
27
Basic commands
32
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Human
8,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,123 3:12 4,245 6:25 6,368 9:38 8,490 12:51
Army3,845
Economy600
Production490
Technology1,495
Support2,060
Undead
7,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,123 3:12 4,245 6:25 6,368 9:38 8,490 12:51
Army2,675
Economy900
Production780
Technology810
Support2,770
12:51 / 12:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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