Replay
  • UndeadTeD
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
  • UndeadHappy
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
vs
Game length
00:13:29
Patch
1.33
Downloads
63
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 20, 2022 by The.Archivist
Game breakdown

TeD (War3TeD#5385)

301 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 3

Units

  • Crypt Fiend9
  • Obsidian Statue5
  • Acolyte2
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness3
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature AttackLevel 4
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1

Control groups

Group 12345
Set 247 18 18 21 1
Used 421 396 328 180 161
Actions by type
Right clicks
1439
Selections
510
Control group selections
1486
Control groups set
305
Build and train orders
137
Abilities
45
Basic commands
43
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Happy (Happy#2384)

333 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 3

Units

  • Crypt Fiend10
  • Acolyte8
  • Obsidian Statue7
  • Ghoul4

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Destroyer FormLevel 2
  • Web
  • Creature Attack

Items

  • Rod of Necromancy2
  • Gloves of Haste1
  • Orb of Corruption1

Control groups

Group 12345
Set 60 38 2 18 21
Used 609 407 85 268 192
Group 67890
Set 27 6 1 5 5
Used 10 0 0 12 0
Actions by type
Right clicks
1143
Selections
966
Control group selections
1583
Control groups set
183
Build and train orders
145
Abilities
72
Basic commands
300
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

UndeadData incomplete
7,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,098 3:22 4,195 6:44 6,293 10:06 8,390 13:29
Army3,175
Economy150
Production880
Technology970
Support2,820

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
8,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,098 3:22 4,195 6:44 6,293 10:06 8,390 13:29
Army4,030
Economy825
Production520
Technology970
Support2,045

Partial spend: actions with unknown prices are excluded.

13:29 / 13:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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