Replay
  • UndeadTeD
    1. Dreadlord, level 4
    2. Death Knight, level 1
  • UndeadHappy
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:15:45
Patch
1.33
Downloads
78
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 20, 2022 by The.Archivist
Game breakdown

TeD (War3TeD#5385)

227 APM

Heroes

  • DreadlordLevel 4
  • Death KnightLevel 1

Units

  • Ghoul20
  • Acolyte15
  • Gargoyle6

Buildings

  • Ziggurat10
  • Spirit Tower9
  • Crypt5
  • Tomb of Relics2
  • Halls of the Dead2
  • Altar of Darkness1
  • Graveyard1
  • Nerubian Tower1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy3
  • Sacrificial Skull1

Control groups

Group 12345
Set 347 14 20 17 1
Used 319 129 136 146 103
Actions by type
Right clicks
1534
Selections
475
Control group selections
833
Control groups set
399
Build and train orders
105
Abilities
40
Basic commands
91
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Happy (Happy#2384)

320 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul15
  • Acolyte9
  • Crypt Fiend6
  • Obsidian Statue6
  • Banshee3

Buildings

  • Ziggurat5
  • Graveyard2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1
  • Temple of the Damned1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2
  • Banshee Training
  • Creature Carapace
  • Web

Items

  • Rod of Necromancy2
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Orb of Corruption1

Control groups

Group 12345
Set 75 61 1 22 29
Used 681 338 86 315 288
Group 6790
Set 36 3 2 2
Used 8 0 17 3
Actions by type
Right clicks
1457
Selections
1034
Control group selections
1736
Control groups set
231
Build and train orders
153
Abilities
57
Basic commands
272
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
10,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,744 3:56 5,488 7:52 8,231 11:48 10,975 15:45
Army3,450
Economy1,350
Production1,180
Technology2,370
Support2,625
Undead
10,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,744 3:56 5,488 7:52 8,231 11:48 10,975 15:45
Army4,755
Economy900
Production675
Technology970
Support2,910
15:45 / 15:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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