Replay
  • UndeadTeD
    1. Death Knight, level 4
    2. Lich, level 3
    3. Crypt Lord, level 2
  • UndeadHappy
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
vs
Game length
00:13:37
Patch
1.32
Downloads
89
Last Refuge 1.5
Download map
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 20, 2022 by The.Archivist
Game breakdown

TeD (War3TeD#5385)

258 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Crypt LordLevel 2

Units

  • Crypt Fiend9
  • Obsidian Statue3
  • Acolyte2
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature AttackLevel 3
  • Destroyer Form
  • WebLevel 2

Items

  • Rod of Necromancy4
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 12345
Set 311 19 5 16 1
Used 402 347 202 188 175
Actions by type
Right clicks
1155
Selections
432
Control group selections
1314
Control groups set
352
Build and train orders
96
Abilities
49
Basic commands
36
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Happy (Happy#2384)

343 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Acolyte13
  • Crypt Fiend11
  • Ghoul7
  • Obsidian Statue5

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Destroyer FormLevel 2
  • Creature AttackLevel 2
  • Web

Items

  • Rod of Necromancy3
  • Scroll of Healing2
  • Orb of Corruption1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 62 36 3 22 12
Used 688 314 104 323 219
Group 67890
Set 17 9 3 9 9
Used 2 0 1 13 0
Actions by type
Right clicks
1147
Selections
1041
Control group selections
1664
Control groups set
182
Build and train orders
132
Abilities
68
Basic commands
345
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

UndeadData incomplete
7,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,641 3:24 5,283 6:48 7,924 10:12 10,565 13:37
Army2,775
Economy150
Production520
Technology870
Support3,245

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
10,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,641 3:24 5,283 6:48 7,924 10:12 10,565 13:37
Army4,205
Economy1,200
Production520
Technology1,395
Support3,245

Partial spend: actions with unknown prices are excluded.

13:37 / 13:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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