Replay
  • Night ElfJens
    1. Demon Hunter, level 10
    2. Keeper of the Grove, level 9
  • Night ElfToRReNtE
    1. Demon Hunter, level 10
    2. Naga Sea Witch, level 7
    3. Priestess of the Moon, level 8
vs
Game length
00:59:55
Patch
1.33
Downloads
106
Lost Temple LV
Highlight
Silver highlight
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 12, 2022 by x3-DemoN
Game breakdown

Jens (Jens#11592)

354 APM

Heroes

  • Demon HunterLevel 10
  • Keeper of the GroveLevel 9

Units

  • Wisp77
  • Dryad21
  • Druid of the Claw11
  • Hippogryph9
  • Archer8
  • Faerie Dragon5
  • Goblin Sapper2
  • Mountain Giant2

Buildings

  • Tree of Life12
  • Moon Well11
  • Ancient Protector5
  • Ancient of Lore4
  • Tree of Ages3
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 3
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Reinforced HidesLevel 3
  • Well Spring
  • Ultravision
  • Mark of the Claw
  • Resistant Skin
  • Hardened Skin
  • Nature's Blessing

Items

  • Scroll of Town Portal14
  • Staff of Teleportation3
  • Scroll of Healing2
  • Staff of Preservation2
  • Orb of Venom2
  • Potion of Lesser Invulnerability2
  • Anti-magic Potion1
  • Moonstone1

Control groups

Group 12345
Set 319 521 592 16 30
Used 3931 74 3523 587 268
Group 67890
Set 10 5 12 10 1
Used 435 50 2 0 20
Actions by type
Right clicks
5418
Selections
3524
Control group selections
8890
Control groups set
1516
Build and train orders
379
Abilities
293
Basic commands
1030
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
22

ToRReNtE (ToRReNtE#21594)

201 APM

Heroes

  • Demon HunterLevel 10
  • Naga Sea WitchLevel 7
  • Priestess of the MoonLevel 8

Units

  • Wisp74
  • Druid of the Claw15
  • Chimaera11
  • Dryad10
  • Archer8
  • Druid of the Talon6
  • Hippogryph6
  • Goblin Shredder3

Buildings

  • Moon Well23
  • Tree of Life11
  • Ancient Protector6
  • Ancient of Lore5
  • Ancient of Wonders4
  • Ancient of Wind4
  • Tree of Ages3
  • Tree of Eternity3
  • Chimaera Roost3
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Ultravision
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 3
  • Marksmanship
  • Mark of the Claw
  • Abolish Magic
  • Hardened Skin
  • Corrosive Breath

Items

  • Scroll of Town Portal12
  • Lesser Clarity Potion9
  • Potion of Lesser Invulnerability6
  • Scroll of Healing5
  • Orb of Venom4
  • Anti-magic Potion4
  • Moonstone3
  • Potion of Invisibility3
  • Potion of Healing2
  • Potion of Mana2
  • Dust of Appearance2
  • Staff of Preservation1
  • Boots of Speed1
  • Scroll of Protection1
  • Staff of Teleportation1

Control groups

Group 12345
Set 65 24 8 1 1
Used 1930 994 320 156 28
Actions by type
Right clicks
4471
Selections
2545
Control group selections
3428
Control groups set
99
Build and train orders
469
Abilities
302
Basic commands
505
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
19

Timeline

Nightelf
33,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 10,725 14:58 21,450 29:57 32,175 44:56 42,900 59:55
Army10,235
Economy8,700
Production1,400
Technology1,790
Support11,270
NightelfData incomplete
42,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 10,725 14:58 21,450 29:57 32,175 44:56 42,900 59:55
Army12,840
Economy8,180
Production2,455
Technology2,600
Support16,825

Partial spend: actions with unknown prices are excluded.

59:55 / 59:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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