Replay
  • Night ElfSonik
    1. Pandaren Brewmaster, level 3
    2. Pit Lord, level 1
  • HumanReaVeR
    1. Archmage, level 3
vs
Game length
00:07:16
Patch
1.33
Downloads
31
Springtime 1.2
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 7, 2022 by kover2177
Game breakdown

Sonik (Sonik#21222)

280 APM

Heroes

  • Pandaren BrewmasterLevel 3
  • Pit LordLevel 1

Units

  • Wisp15
  • Archer4
  • Ice Troll Berserker1

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 120 60 6 10 1 1
Used 163 166 24 212 67 185
Actions by type
Right clicks
558
Selections
232
Control group selections
817
Control groups set
198
Build and train orders
33
Abilities
52
Basic commands
111
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ReaVeR (ReaVeR#2997)

268 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant20
  • Footman11

Buildings

  • Scout Tower5
  • Farm4
  • Arcane Tower3
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1

Upgrades

  • Defend

Items

  • Dust of Appearance1

Control groups

Group 12490
Set 132 28 4 3 1
Used 145 36 152 94 154
Actions by type
Right clicks
660
Selections
228
Control group selections
581
Control groups set
168
Build and train orders
70
Abilities
0
Basic commands
196
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,219 1:49 2,438 3:38 3,656 5:27 4,875 7:16 U
Army765
Economy900
Production330
Technology320
Support1,360
Human
4,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,219 1:49 2,438 3:38 3,656 5:27 4,875 7:16
Army1,485
Economy1,885
Production340
Technology500
Support665
7:16 / 7:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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