Replay
  • UndeadEchoGoodman
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 3
  • HumanReaVeR
    1. Archmage, level 7
    2. Pandaren Brewmaster, level 5
    3. Paladin, level 4
vs
Game length
00:20:58
Patch
1.33
Downloads
30
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 7, 2022 by kover2177
Game breakdown

EchoGoodman (EchoGoodman#2734)

175 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 4
  • LichLevel 3

Units

  • Ghoul16
  • Acolyte14
  • Obsidian Statue11
  • Crypt Fiend8
  • Abomination1

Buildings

  • Ziggurat9
  • Altar of Darkness2
  • Crypt2
  • Nerubian Tower2
  • Graveyard2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature Attack
  • Burrow
  • Disease Cloud
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Potion of Lesser Invulnerability4
  • Rod of Necromancy2
  • Potion of Mana2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of the Beast1

Control groups

Group 123567
Set 59 46 6 4 6 1
Used 481 354 16 61 53 19
Actions by type
Right clicks
1371
Selections
721
Control group selections
984
Control groups set
122
Build and train orders
177
Abilities
62
Basic commands
95
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

ReaVeR (ReaVeR#2997)

283 APM

Heroes

  • ArchmageLevel 7
  • Pandaren BrewmasterLevel 5
  • PaladinLevel 4

Units

  • Peasant19
  • Rifleman10
  • Footman5
  • Priest4
  • Sorceress3
  • Spell Breaker1
  • Knight1

Buildings

  • Farm12
  • Barracks2
  • Castle2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1

Upgrades

  • Long RiflesLevel 2
  • Priest TrainingLevel 3
  • GunpowderLevel 5
  • Armor

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Staff of Sanctuary1

Control groups

Group 1245690
Set 183 50 8 2 1 1 5
Used 663 549 169 7 82 118 118
Actions by type
Right clicks
1721
Selections
909
Control group selections
1706
Control groups set
250
Build and train orders
195
Abilities
77
Basic commands
912
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
14,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,580 5:14 7,160 10:29 10,740 15:43 14,320 20:58
Army6,080
Economy1,275
Production1,040
Technology1,340
Support4,585
HumanData incomplete
12,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,580 5:14 7,160 10:29 10,740 15:43 14,320 20:58
Army4,190
Economy1,810
Production650
Technology1,105
Support4,745

Partial spend: actions with unknown prices are excluded.

20:58 / 20:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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