Replay
  • UndeadXlorD
    1. Death Knight, level 4
    2. Lich, level 3
  • Night ElfFoggy
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 3
vs
Game length
00:16:24
Patch
1.33
Downloads
52
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Oct 1, 2022 by kover2177
Game breakdown

XlorD (мандюк#2977)

286 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3

Units

  • Acolyte14
  • Ghoul12
  • Gargoyle4
  • Crypt Fiend3
  • Obsidian Statue2

Buildings

  • Ziggurat7
  • Crypt6
  • Necropolis3
  • Nerubian Tower2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Sacrificial Pit1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Creature AttackLevel 3
  • Creature CarapaceLevel 2
  • Web
  • Burrow
  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Staff of Teleportation2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Potion of Invisibility1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 12345
Set 202 268 65 57 9
Used 417 323 199 137 104
Actions by type
Right clicks
1819
Selections
660
Control group selections
1180
Control groups set
601
Build and train orders
153
Abilities
52
Basic commands
124
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Foggy (RPTRFoggy#2278)

348 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 3

Units

  • Wisp22
  • Hippogryph15
  • Archer11
  • Goblin Sapper2
  • Faerie Dragon2

Buildings

  • Moon Well8
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Nature's Blessing

Items

  • Scroll of Town Portal1
  • Staff of Preservation1
  • Scroll of Healing1
  • Scroll of Protection1
  • Wand of Illusion1

Control groups

Group 1234
Set 94 138 8 3
Used 415 512 24 112
Group 5678
Set 1 5 4 1
Used 325 211 373 30
Actions by type
Right clicks
1634
Selections
1072
Control group selections
2002
Control groups set
254
Build and train orders
100
Abilities
65
Basic commands
484
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
12,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,223 4:06 6,445 8:12 9,668 12:18 12,890 16:24
Army3,185
Economy1,725
Production1,750
Technology1,535
Support4,695
Nightelf
11,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,223 4:06 6,445 8:12 9,668 12:18 12,890 16:24
Army4,570
Economy2,000
Production630
Technology520
Support3,480
16:24 / 16:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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