Replay
  • HumanSixb0nes
    1. Mountain King, level 2
  • Night ElfDieSeL
    1. Warden, level 2
vs
Game length
00:07:00
Patch
1.33
Downloads
65
Echo Isles 2.2
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Sep 18, 2022 by kover2177
Game breakdown

Sixb0nes (sixb0nes#21908)

204 APM

Heroes

  • Mountain KingLevel 2

Units

  • Peasant15
  • Footman10

Buildings

  • Scout Tower10
  • Guard Tower6
  • Farm5
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Defend

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration1

Control groups

Group 124
Set 17 22 19
Used 157 106 34
Actions by type
Right clicks
702
Selections
244
Control group selections
297
Control groups set
58
Build and train orders
54
Abilities
7
Basic commands
18
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

DieSeL (DieSeL#22749)

235 APM

Heroes

  • WardenLevel 2

Units

  • Wisp10
  • Archer6
  • Glaive Thrower3
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Ancient of War4
  • Moon Well3
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 1345
Set 47 3 16 5
Used 147 16 342 214
Actions by type
Right clicks
277
Selections
441
Control group selections
719
Control groups set
71
Build and train orders
43
Abilities
27
Basic commands
36
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,161 1:45 2,323 3:30 3,484 5:15 4,645 7:00
Army1,350
Economy1,125
Production340
Technology640
Support1,190
Nightelf
3,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,161 1:45 2,323 3:30 3,484 5:15 4,645 7:00
Army1,850
Economy600
Production780
Technology0
Support750
7:00 / 7:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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