Replay
  • UndeadEnTe
    1. Crypt Lord, level 3
    2. Death Knight, level 2
    3. Lich, level 1
  • UndeadLucifer
    1. Lich, level 5
    2. Death Knight, level 3
    3. Dark Ranger, level 2
vs
Game length
00:13:29
Patch
1.33
Downloads
37
Tidehunters 1.2
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Sep 18, 2022 by kover2177
Game breakdown

EnTe (EnTe#21775)

198 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul11
  • Acolyte5
  • Obsidian Statue4
  • Crypt Fiend2

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 41 4
Used 310 284
Actions by type
Right clicks
1177
Selections
529
Control group selections
594
Control groups set
45
Build and train orders
113
Abilities
22
Basic commands
41
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Lucifer (LuChaeL#3162)

339 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul12
  • Crypt Fiend5
  • Acolyte4
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow
  • Ghoul FrenzyLevel 2
  • Destroyer FormLevel 2
  • Web
  • Creature Attack

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 151 42 7 2 4 1
Used 542 246 34 311 238 153
Actions by type
Right clicks
1454
Selections
691
Control group selections
1524
Control groups set
207
Build and train orders
95
Abilities
65
Basic commands
327
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
6,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,880 3:22 3,760 6:44 5,640 10:06 7,520 13:29
Army2,550
Economy375
Production520
Technology920
Support2,045
UndeadData incomplete
7,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,880 3:22 3,760 6:44 5,640 10:06 7,520 13:29
Army3,115
Economy300
Production520
Technology1,190
Support2,395

Partial spend: actions with unknown prices are excluded.

13:29 / 13:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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