Replay
  • OrcWar3Alex
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
  • HumanCurunir
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:16:32
Patch
1.33
Downloads
43
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Sep 17, 2022 by kover2177
Game breakdown

War3Alex (War3Alex#2641)

181 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 4

Units

  • Peon9
  • Grunt7
  • Raider5
  • Spirit Walker3
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1
  • Fortress1

Upgrades

  • Berserker Strength
  • Ensnare
  • Pillage
  • Spirit Walker Training
  • Reinforced Defenses
  • Melee Weapons

Items

  • Healing Salve5
  • Scroll of Speed3
  • Circlet of Nobility3
  • Sobi Mask1
  • Lesser Clarity Potion1

Control groups

Group 1345
Set 1 2 4 3
Used 0 6 0 0
Group 7890
Set 3 5 2 3
Used 7 44 74 66
Actions by type
Right clicks
1580
Selections
432
Control group selections
197
Control groups set
23
Build and train orders
86
Abilities
49
Basic commands
61
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Curunir (Curunir#21273)

148 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Rifleman11
  • Peasant8
  • Footman6
  • Priest5
  • Sorceress2
  • Spell Breaker2

Buildings

  • Farm10
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Priest Training
  • Gunpowder
  • Long Rifles

Items

  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 12345
Set 1 20 6 2 3
Used 196 25 2 130 29
Actions by type
Right clicks
1024
Selections
349
Control group selections
382
Control groups set
32
Build and train orders
89
Abilities
6
Basic commands
72
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Orc
8,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,136 4:08 4,273 8:16 6,409 12:24 8,545 16:32
Army3,140
Economy675
Production640
Technology890
Support3,200
Human
8,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,136 4:08 4,273 8:16 6,409 12:24 8,545 16:32
Army4,480
Economy600
Production490
Technology935
Support1,770
16:32 / 16:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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