Replay
  • Night ElfKevin
    1. Keeper of the Grove, level 2
  • HumanThundeR
    1. Mountain King, level 3
vs
Game length
00:10:16
Patch
1.33
Downloads
31
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Sep 17, 2022 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

170 APM

Heroes

  • Keeper of the GroveLevel 2

Units

  • Wisp28
  • Huntress6
  • Archer2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1

Upgrades

  • Strength of the Moon

Control groups

Group 123
Set 61 73 11
Used 108 84 68
Actions by type
Right clicks
628
Selections
288
Control group selections
260
Control groups set
145
Build and train orders
57
Abilities
32
Basic commands
68
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
11

ThundeR (ThundeR#31281)

245 APM

Heroes

  • Mountain KingLevel 3

Units

  • Peasant23
  • Footman10
  • Goblin Zeppelin2
  • Goblin Shredder1

Buildings

  • Scout Tower5
  • Farm4
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1
  • Guard Tower1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 1234567
Set 63 13 20 10 1 2 2
Used 204 53 30 38 101 76 105
Actions by type
Right clicks
750
Selections
383
Control group selections
607
Control groups set
111
Build and train orders
95
Abilities
21
Basic commands
182
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
5,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,688 2:34 3,375 5:08 5,063 7:42 6,750 10:16
Army1,430
Economy2,020
Production660
Technology320
Support1,145
Human
6,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,688 2:34 3,375 5:08 5,063 7:42 6,750 10:16
Army2,205
Economy2,110
Production340
Technology460
Support1,635
10:16 / 10:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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