Replay
  • UndeadEnTe
    1. Death Knight, level 2
    2. Lich, level 2
  • UndeadEdo
    1. Crypt Lord, level 3
vs
Game length
00:08:49
Patch
1.33
Downloads
44
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Sep 17, 2022 by kover2177
Game breakdown

EnTe (EnTe#21775)

200 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 2

Units

  • Crypt Fiend4
  • Acolyte3
  • Ghoul2
  • Obsidian Statue1

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Items

  • Rod of Necromancy3
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 12
Set 23 2
Used 222 165
Actions by type
Right clicks
872
Selections
299
Control group selections
387
Control groups set
25
Build and train orders
41
Abilities
13
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Edo (EdoBoi#2276)

166 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul18
  • Acolyte2

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 123
Set 23 10 29
Used 85 78 39
Actions by type
Right clicks
780
Selections
223
Control group selections
202
Control groups set
62
Build and train orders
42
Abilities
1
Basic commands
27
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
4,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,083 2:12 2,165 4:24 3,248 6:36 4,330 8:49
Army1,300
Economy225
Production520
Technology890
Support1,395
Undead
3,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,083 2:12 2,165 4:24 3,248 6:36 4,330 8:49
Army2,160
Economy150
Production580
Technology320
Support780
8:49 / 8:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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