Replay
  • HumanMisterWinner
    1. Archmage, level 3
    2. Mountain King, level 1
  • UndeadPra.flo
    1. Crypt Lord, level 2
vs
Game length
00:07:02
Patch
1.33
Downloads
32
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Sep 17, 2022 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

213 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant8
  • Footman5

Buildings

  • Farm5
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Tower1
  • Lumber Mill1
  • Castle1
  • Guard Tower1
  • Workshop1

Upgrades

  • Swords

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1345
Set 72 33 8 2
Used 109 148 106 293
Actions by type
Right clicks
358
Selections
212
Control group selections
656
Control groups set
115
Build and train orders
49
Abilities
5
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Pra.flo (praflo#2472)

214 APM

Heroes

  • Crypt LordLevel 2

Units

  • Acolyte19
  • Ghoul10

Buildings

  • Ziggurat4
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12390
Set 159 13 1 1 1
Used 268 133 14 0 3
Actions by type
Right clicks
607
Selections
172
Control group selections
418
Control groups set
175
Build and train orders
54
Abilities
9
Basic commands
34
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
3,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,146 1:45 2,293 3:31 3,439 5:16 4,585 7:02
Army675
Economy600
Production480
Technology780
Support1,120
Undead
4,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,146 1:45 2,293 3:31 3,439 5:16 4,585 7:02
Army1,200
Economy1,425
Production380
Technology520
Support1,060
7:02 / 7:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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