Replay
  • HumanZeLL
    1. Archmage, level 5
    2. Mountain King, level 3
  • Night ElfJokeRn
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
vs
Game length
00:15:53
Patch
1.33
Downloads
61
Secret Valley 2.0
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Sep 8, 2022 by Stowka
Game breakdown

ZeLL (ZeLL#2677)

183 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant22
  • Footman9
  • Rifleman7
  • Spell Breaker6
  • Priest5
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum3
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest Training
  • Long Rifles
  • Control Magic
  • Gunpowder
  • Swords

Items

  • Scroll of Town Portal3
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 44 12 3 4 6 6
Used 428 177 122 83 139 21
Actions by type
Right clicks
895
Selections
577
Control group selections
970
Control groups set
75
Build and train orders
131
Abilities
29
Basic commands
159
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

JokeRn (JokeRn#21948)

182 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Wisp32
  • Dryad7
  • Archer6
  • Druid of the Claw4
  • Faerie Dragon2

Buildings

  • Altar of Elders6
  • Moon Well6
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Lesser Clarity Potion5
  • Moonstone2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Staff of Preservation1
  • Potion of Healing1
  • Anti-magic Potion1
  • Orb of Venom1

Control groups

Group 123
Set 63 4 5
Used 474 161 226
Actions by type
Right clicks
1039
Selections
558
Control group selections
861
Control groups set
72
Build and train orders
125
Abilities
93
Basic commands
70
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
12,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,096 3:58 6,193 7:56 9,289 11:54 12,385 15:53
Army4,770
Economy2,420
Production790
Technology830
Support3,575
Nightelf
12,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,096 3:58 6,193 7:56 9,289 11:54 12,385 15:53
Army3,125
Economy2,600
Production1,690
Technology875
Support3,945
15:53 / 15:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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