Replay
  • HumanHundredkg
    1. Archmage, level 5
    2. Mountain King, level 4
  • Night ElfTrowa
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 4
vs
Game length
00:17:15
Patch
1.33
Downloads
26
Concealed Hill
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Aug 27, 2022 by kover2177
Game breakdown

Hundredkg (hundredkg#2541)

152 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Rifleman11
  • Peasant7
  • Priest7
  • Footman6
  • Spell Breaker1

Buildings

  • Farm11
  • Arcane Vault3
  • Barracks2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Guard Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 1234560
Set 43 30 3 2 3 1 3
Used 342 227 114 81 106 11 2
Actions by type
Right clicks
530
Selections
402
Control group selections
883
Control groups set
85
Build and train orders
103
Abilities
35
Basic commands
398
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Trowa (Trowa#1336)

194 APM

Heroes

  • Keeper of the GroveLevel 5
  • Demon HunterLevel 4

Units

  • Wisp15
  • Druid of the Claw7
  • Archer5

Buildings

  • Moon Well5
  • Tree of Ages5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Reinforced HidesLevel 2
  • Strength of the Wild
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Scroll of Healing2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 12456
Set 16 8 4 1 1
Used 279 276 135 20 101
Actions by type
Right clicks
1661
Selections
465
Control group selections
811
Control groups set
30
Build and train orders
92
Abilities
64
Basic commands
45
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
8,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,328 4:18 4,655 8:37 6,983 12:56 9,310 17:15
Army4,225
Economy525
Production650
Technology465
Support2,330
Nightelf
9,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,328 4:18 4,655 8:37 6,983 12:56 9,310 17:15
Army2,435
Economy900
Production640
Technology1,955
Support3,380
17:15 / 17:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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