Replay
  • Night ElfPischner
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 1
  • OrcKonken
    1. Far Seer, level 3
    2. Tauren Chieftain, level 1
vs
Game length
00:08:49
Patch
1.33
Downloads
32
Tidehunters 1.2
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Aug 27, 2022 by kover2177
Game breakdown

Pischner (pischner#2950)

183 APM

Heroes

  • Keeper of the GroveLevel 3
  • Demon HunterLevel 1

Units

  • Wisp16
  • Huntress3
  • Druid of the Talon3
  • Archer2

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Talon Training

Control groups

Group 12345
Set 39 4 6 2 1
Used 198 137 1 52 41
Group 67890
Set 1 2 1 1 1
Used 0 0 0 0 0
Actions by type
Right clicks
743
Selections
148
Control group selections
429
Control groups set
58
Build and train orders
41
Abilities
25
Basic commands
80
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Konken (Konken#2406)

148 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 1

Units

  • Peon7
  • Grunt4
  • Shaman3
  • Raider1

Buildings

  • Orc Burrow4
  • War Mill2
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Berserker Strength

Items

  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 12456
Set 15 5 4 1 1
Used 30 13 117 48 106
Actions by type
Right clicks
556
Selections
207
Control group selections
314
Control groups set
26
Build and train orders
49
Abilities
7
Basic commands
62
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,188 2:12 2,375 4:24 3,563 6:36 4,750 8:49
Army1,250
Economy960
Production630
Technology700
Support1,210
Orc
4,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,188 2:12 2,375 4:24 3,563 6:36 4,750 8:49
Army1,370
Economy525
Production655
Technology365
Support1,480
8:49 / 8:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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