Replay
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Goblin Alchemist, level 1
  • OrcOlCoyote
    1. Shadow Hunter, level 3
    2. Tauren Chieftain, level 1
vs
Game length
00:09:52
Patch
1.33
Downloads
38
Tidehunters 1.2
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Aug 26, 2022 by kover2177
Game breakdown

Sonik (Sonik#21222)

335 APM

Heroes

  • Demon HunterLevel 4
  • Goblin AlchemistLevel 1

Units

  • Wisp10
  • Huntress5
  • Archer4
  • Druid of the Claw2

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Lore1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Improved Bows
  • Upgrade Moon Glaive
  • Druid of the Claw Training

Items

  • Circlet of Nobility1

Control groups

Group 1234567
Set 21 9 44 3 6 1 1
Used 439 330 65 270 207 159 0
Actions by type
Right clicks
940
Selections
540
Control group selections
1470
Control groups set
85
Build and train orders
49
Abilities
27
Basic commands
161
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

OlCoyote (olCoyote#1119)

148 APM

Heroes

  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 1

Units

  • Grunt12
  • Peon7

Buildings

  • Voodoo Lounge5
  • Orc Burrow4
  • Barracks2
  • Altar of Storms1
  • Stronghold1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Berserker StrengthLevel 2

Items

  • Healing Salve1
  • Scroll of Speed1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 13 5 4 1 4
Used 146 138 10 1 4
Actions by type
Right clicks
715
Selections
223
Control group selections
299
Control groups set
27
Build and train orders
58
Abilities
20
Basic commands
60
Item uses
1
Subgroup switches
0
Units removed from queue
3
Escape presses
11

Timeline

Nightelf
5,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,425 2:28 2,850 4:56 4,275 7:24 5,700 9:52
Army2,005
Economy600
Production665
Technology850
Support1,565
OrcData incomplete
5,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,425 2:28 2,850 4:56 4,275 7:24 5,700 9:52
Army2,400
Economy525
Production675
Technology365
Support1,735

Partial spend: actions with unknown prices are excluded.

9:52 / 9:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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