Replay
  • Night ElfBlaST9Z
    1. Beastmaster, level 4
    2. Naga Sea Witch, level 3
  • HumanZeLL
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:12:29
Patch
1.33
Downloads
36
Last Refuge 1.5
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Aug 26, 2022 by Stowka
Game breakdown

BlaST9Z (ShibaInu#21390)

267 APM

Heroes

  • BeastmasterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp21
  • Archer8
  • Druid of the Claw5
  • Dryad1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Scroll of Healing2
  • Staff of Preservation1
  • Orb of Venom1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 78 10 8 1 3
Used 304 58 172 584 314
Actions by type
Right clicks
1147
Selections
393
Control group selections
1432
Control groups set
100
Build and train orders
126
Abilities
43
Basic commands
43
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

ZeLL (ZeLL#2677)

194 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant10
  • Rifleman7
  • Footman5
  • Priest5
  • Spell Breaker3
  • Sorceress2
  • Ogre Mauler1
  • Forest Troll Berserker1

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Priest Training
  • Long Rifles

Items

  • Tome of Retraining1

Control groups

Group 123456
Set 38 8 2 5 8 6
Used 341 198 14 60 146 13
Actions by type
Right clicks
853
Selections
494
Control group selections
772
Control groups set
67
Build and train orders
80
Abilities
22
Basic commands
82
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
7,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,973 3:07 3,945 6:14 5,918 9:21 7,890 12:29
Army2,460
Economy1,260
Production640
Technology725
Support2,805
Human
7,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,973 3:07 3,945 6:14 5,918 9:21 7,890 12:29
Army4,285
Economy1,135
Production490
Technology395
Support1,130
12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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