Replay
  • Night Elf15sui
    1. Warden, level 6
    2. Pandaren Brewmaster, level 5
  • HumanThundeR
    1. Archmage, level 3
    2. Goblin Alchemist, level 2
    3. Paladin, level 2
vs
Game length
00:24:01
Patch
1.33
Downloads
58
Northern Isles
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Aug 26, 2022 by Stowka
Game breakdown

15sui (善良的15岁#5872)

259 APM

Heroes

  • WardenLevel 6
  • Pandaren BrewmasterLevel 5

Units

  • Wisp15
  • Druid of the Claw8
  • Archer7
  • Dryad2
  • Hippogryph2
  • Goblin Shredder1

Buildings

  • Moon Well11
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Nature's Blessing
  • Strength of the WildLevel 4
  • Mark of the Claw
  • Reinforced HidesLevel 4

Items

  • Staff of Teleportation3
  • Lesser Clarity Potion2
  • Staff of Preservation2
  • Anti-magic Potion2
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 74 75 16 8 1 4
Used 1102 915 141 332 205 199
Actions by type
Right clicks
1496
Selections
722
Control group selections
2894
Control groups set
178
Build and train orders
178
Abilities
192
Basic commands
479
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
3

ThundeR (ThundeR#31281)

214 APM

Heroes

  • ArchmageLevel 3
  • Goblin AlchemistLevel 2
  • PaladinLevel 2

Units

  • Peasant20
  • Footman16
  • Siege Engine10
  • Knight8
  • Spell Breaker5
  • Goblin Zeppelin3
  • Goblin Sapper1
  • Goblin Shredder1
  • Rifleman1
  • Flying Machine1
  • Mortar Team1

Buildings

  • Scout Tower12
  • Arcane Tower9
  • Farm8
  • Guard Tower6
  • Barracks3
  • Town Hall3
  • Altar of Kings2
  • Arcane Vault2
  • Workshop2
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 2
  • MasonryLevel 2
  • PlatingLevel 3
  • Animal War Training
  • SwordsLevel 3
  • Fragmentation Shards

Items

  • Ivory Tower5
  • Scroll of Healing4
  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Circlet of Nobility1

Control groups

Group 1234567
Set 194 86 10 28 3 1 1
Used 447 110 21 118 68 134 145
Actions by type
Right clicks
1683
Selections
1243
Control group selections
1043
Control groups set
323
Build and train orders
261
Abilities
88
Basic commands
398
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

NightelfData incomplete
12,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,043 6:00 10,085 12:00 15,128 18:00 20,170 24:01
Army3,935
Economy1,240
Production1,125
Technology1,000
Support5,260

Partial spend: actions with unknown prices are excluded.

Human
20,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,043 6:00 10,085 12:00 15,128 18:00 20,170 24:01
Army8,940
Economy2,655
Production1,270
Technology1,865
Support5,440
24:01 / 24:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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