Replay
  • Night ElfAlexchen
    1. Keeper of the Grove, level 5
    2. Pandaren Brewmaster, level 4
  • HumanZeLL
    1. Archmage, level 3
    2. Pandaren Brewmaster, level 3
vs
Game length
00:14:05
Patch
1.33
Downloads
37
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Aug 25, 2022 by Stowka
Game breakdown

Alexchen (Alexchen#1810)

305 APM

Heroes

  • Keeper of the GroveLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Wisp21
  • Archer6
  • Druid of the Claw4
  • Dryad3
  • Faerie Dragon2
  • Mountain Giant2

Buildings

  • Moon Well7
  • Altar of Elders5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Strength of the Wild
  • Mark of the Claw
  • Reinforced Hides
  • Well Spring

Items

  • Lesser Clarity Potion4
  • Moonstone2
  • Staff of Preservation2
  • Scroll of Healing2
  • Orb of Venom1
  • Potion of Mana1

Control groups

Group 1234890
Set 33 34 3 85 1 1 2
Used 478 452 49 174 1 155 201
Actions by type
Right clicks
1645
Selections
605
Control group selections
1510
Control groups set
159
Build and train orders
115
Abilities
74
Basic commands
106
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ZeLL (ZeLL#2677)

180 APM

Heroes

  • ArchmageLevel 3
  • Pandaren BrewmasterLevel 3

Units

  • Peasant24
  • Footman11
  • Rifleman5
  • Spell Breaker3
  • Priest2
  • Sorceress2

Buildings

  • Farm9
  • Scout Tower4
  • Arcane Tower3
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Priest Training

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Boots of Speed1
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 123456
Set 37 5 4 4 7 6
Used 314 125 21 71 159 20
Actions by type
Right clicks
856
Selections
578
Control group selections
710
Control groups set
63
Build and train orders
128
Abilities
21
Basic commands
96
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
10,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,740 3:31 5,480 7:02 8,220 10:33 10,960 14:05
Army3,245
Economy1,600
Production1,510
Technology850
Support3,755

Partial spend: actions with unknown prices are excluded.

Human
10,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,740 3:31 5,480 7:02 8,220 10:33 10,960 14:05
Army3,735
Economy2,570
Production640
Technology600
Support2,745
14:05 / 14:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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