Replay
  • Night ElfJokeRn
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • Night ElfPokey
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
vs
Game length
00:17:59
Patch
1.32
Downloads
45
Tidehunters 1.2
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 17, 2022 by Stowka
Game breakdown

JokeRn (JokeRn#21948)

180 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 4

Units

  • Wisp14
  • Druid of the Claw7
  • Archer4
  • Dryad4

Buildings

  • Moon Well6
  • Altar of Elders5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw
  • Strength of the Wild
  • Reinforced HidesLevel 2

Items

  • Scroll of Healing3
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion3
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Town Portal1

Control groups

Group 123
Set 53 10 5
Used 679 337 201
Actions by type
Right clicks
1044
Selections
517
Control group selections
1217
Control groups set
68
Build and train orders
111
Abilities
73
Basic commands
94
Item uses
17
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Pokey (Pokey26#1244)

134 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 5

Units

  • Wisp21
  • Druid of the Claw11
  • Archer5
  • Dryad3
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Well Spring
  • Strength of the Wild

Items

  • Staff of Preservation2
  • Claws of Attack +61
  • Orb of Venom1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 107 6 7 3 3 1
Used 247 96 32 12 3 2
Actions by type
Right clicks
1074
Selections
429
Control group selections
392
Control groups set
127
Build and train orders
131
Abilities
103
Basic commands
84
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Nightelf
10,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,641 4:29 5,283 8:59 7,924 13:29 10,565 17:59
Army2,885
Economy840
Production1,360
Technology800
Support4,680
Nightelf
10,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,641 4:29 5,283 8:59 7,924 13:29 10,565 17:59
Army4,130
Economy1,260
Production820
Technology850
Support3,370
17:59 / 17:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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