Replay
  • OrcToM
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:07:10
Patch
1.32
Downloads
41
Tidehunters 1.2
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 13, 2022 by Stowka
Game breakdown

ToM (ToM#22458)

252 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 1

Units

  • Peon7
  • Grunt3
  • Wind Rider1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength

Items

  • Healing Salve4
  • Circlet of Nobility3
  • Scroll of Speed2
  • Claws of Attack +61
  • Dust of Appearance1

Control groups

Group 1245
Set 150 18 5 49
Used 159 84 161 213
Actions by type
Right clicks
613
Selections
195
Control group selections
617
Control groups set
222
Build and train orders
51
Abilities
13
Basic commands
68
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

HellRaiseR (Alexi118#11732)

290 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul13
  • Acolyte3

Buildings

  • Ziggurat4
  • Tomb of Relics3
  • Halls of the Dead2
  • Black Citadel2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Dust of Appearance2

Control groups

Group 123456
Set 21 21 2 1 1 2
Used 116 99 78 174 105 271
Actions by type
Right clicks
705
Selections
292
Control group selections
843
Control groups set
48
Build and train orders
64
Abilities
13
Basic commands
68
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
4,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,410 1:47 2,820 3:35 4,230 5:22 5,640 7:10
Army865
Economy525
Production505
Technology690
Support2,040
Undead
5,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,410 1:47 2,820 3:35 4,230 5:22 5,640 7:10
Army1,560
Economy225
Production660
Technology1,390
Support1,805
7:10 / 7:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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