Replay
  • Night ElfZealous
    1. Demon Hunter, level 2
    2. Firelord, level 1
vs
Game length
00:05:51
Patch
1.32
Downloads
50
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 13, 2022 by Stowka
Game breakdown

Zealous (ZeaL#31431)

226 APM

Heroes

  • Demon HunterLevel 2
  • FirelordLevel 1

Units

  • Wisp12
  • Huntress4

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Ultravision

Control groups

Group 123456
Set 6 2 2 2 2 1
Used 354 81 206 53 1 0
Actions by type
Right clicks
387
Selections
138
Control group selections
695
Control groups set
15
Build and train orders
31
Abilities
8
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Terompoindue (Terompoindue#2659)

215 APM

Heroes

  • BlademasterLevel 1

Units

  • Peon10
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow5
  • Altar of Storms3
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Beastiary1

Items

  • Healing Salve2
  • Scroll of Speed2

Control groups

Group 123
Set 23 1 1
Used 195 150 35
Actions by type
Right clicks
538
Selections
126
Control group selections
380
Control groups set
25
Build and train orders
42
Abilities
11
Basic commands
82
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
3,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 909 1:27 1,818 2:55 2,726 4:23 3,635 5:51
Army780
Economy720
Production510
Technology370
Support840
Orc
3,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 909 1:27 1,818 2:55 2,726 4:23 3,635 5:51
Army270
Economy750
Production865
Technology315
Support1,435
5:51 / 5:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays