Replay
  • OrcHitman
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 2
  • UndeadColorado
    1. Death Knight, level 3
    2. Lich, level 2
    3. Pit Lord, level 1
vs
Game length
00:11:23
Patch
1.32
Downloads
34
Tidehunters 1.2
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 1, 2022 by kover2177
Game breakdown

Hitman (Ethereal#1992)

200 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4
  • Tauren ChieftainLevel 2

Units

  • Peon8
  • Grunt4
  • Troll Headhunter/Berserker3
  • Troll Headhunter/Berserker2
  • Wind Rider1
  • Kodo Beast1
  • Raider1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Beastiary2
  • War Mill2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Fortress1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • Ensnare
  • War Drums Damage Increase
  • Berserker UpgradeLevel 3

Items

  • Healing Salve8
  • Scroll of Speed3
  • Claws of Attack +61
  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 17 3 2 7 3 3
Used 169 48 301 154 12 0
Actions by type
Right clicks
511
Selections
437
Control group selections
684
Control groups set
35
Build and train orders
284
Abilities
36
Basic commands
150
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Colorado (Colorado16#11383)

97 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Pit LordLevel 1

Units

  • Ghoul12
  • Acolyte2
  • Obsidian Statue2
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 18 2 1 1 1
Used 39 13 10 7 3
Actions by type
Right clicks
575
Selections
273
Control group selections
72
Control groups set
23
Build and train orders
53
Abilities
23
Basic commands
3
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
7,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,801 2:50 3,603 5:41 5,404 8:32 7,205 11:23
Army2,175
Economy600
Production650
Technology990
Support2,790

Partial spend: actions with unknown prices are excluded.

Undead
5,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,801 2:50 3,603 5:41 5,404 8:32 7,205 11:23
Army2,055
Economy150
Production660
Technology920
Support1,770
11:23 / 11:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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