Replay
  • UndeadBlackrayman
    1. Death Knight, level 2
    2. Lich, level 1
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:10:33
Patch
1.32
Downloads
31
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 31, 2022 by kover2177
Game breakdown

Blackrayman (Blackrayman#2399)

136 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Crypt Fiend4
  • Acolyte3
  • Ghoul2
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Items

  • Rod of Necromancy6

Control groups

Group 1245
Set 4 4 1 4
Used 55 63 5 8
Actions by type
Right clicks
703
Selections
121
Control group selections
131
Control groups set
13
Build and train orders
41
Abilities
11
Basic commands
17
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

MisterWinner (MisterWinner#21670)

208 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant8
  • Footman6
  • Flying Machine1

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Items

  • Scroll of Regeneration1

Control groups

Group 123456
Set 74 2 31 11 2 2
Used 115 2 148 77 254 17
Actions by type
Right clicks
415
Selections
272
Control group selections
613
Control groups set
122
Build and train orders
63
Abilities
3
Basic commands
130
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
4,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,159 2:38 2,318 5:16 3,476 7:54 4,635 10:33
Army1,300
Economy225
Production520
Technology745
Support1,845
Human
3,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,159 2:38 2,318 5:16 3,476 7:54 4,635 10:33
Army910
Economy600
Production620
Technology750
Support1,080
10:33 / 10:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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