Replay
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 6
    2. Demon Hunter, level 5
  • HumanDazzle
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:21:14
Patch
1.32
Downloads
57
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 29, 2022 by kover2177
Game breakdown

PhoeNix (iAMPhoeNix#2246)

405 APM

Heroes

  • Keeper of the GroveLevel 6
  • Demon HunterLevel 5

Units

  • Wisp25
  • Dryad9
  • Archer5
  • Druid of the Claw5
  • Forest Troll Berserker2
  • Mountain Giant1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of War2
  • Tree of Life2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 4
  • Mark of the ClawLevel 2
  • UltravisionLevel 2
  • Hardened SkinLevel 2
  • Well SpringLevel 2
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 4

Items

  • Scroll of Healing4
  • Lesser Clarity Potion3
  • Moonstone2
  • Staff of Preservation2
  • Orb of Venom2
  • Potion of Lesser Invulnerability2
  • Potion of Mana1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 167 15 2 1 1
Used 2326 1019 639 465 18
Actions by type
Right clicks
2278
Selections
1108
Control group selections
4467
Control groups set
186
Build and train orders
176
Abilities
120
Basic commands
199
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Dazzle (Dazzle#11442)

190 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Rifleman14
  • Footman13
  • Priest11
  • Peasant8
  • Sorceress4

Buildings

  • Farm11
  • Arcane Tower4
  • Scout Tower3
  • Arcane Vault3
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 3
  • ArmorLevel 4

Items

  • Scroll of Healing3
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Potion of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 57 34 7 2 2 5
Used 682 509 36 27 0 0
Actions by type
Right clicks
1280
Selections
668
Control group selections
1254
Control groups set
107
Build and train orders
220
Abilities
53
Basic commands
380
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
14,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,634 5:18 7,268 10:37 10,901 15:55 14,535 21:14
Army4,070
Economy2,180
Production970
Technology1,600
Support5,715

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
13,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,634 5:18 7,268 10:37 10,901 15:55 14,535 21:14
Army6,730
Economy600
Production490
Technology995
Support4,925

Partial spend: actions with unknown prices are excluded.

21:14 / 21:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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