Replay
  • UndeadDeNNiS
    1. Dreadlord, level 3
  • UndeadLiqs
    1. Crypt Lord, level 4
    2. Dreadlord, level 1
vs
Game length
00:11:13
Patch
1.32
Downloads
42
Lost Temple LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 29, 2022 by kover2177
Game breakdown

DeNNiS (DeNNiS#24830)

187 APM

Heroes

  • DreadlordLevel 3

Units

  • Ghoul19
  • Acolyte15

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 1234
Set 107 2 4 2
Used 252 129 76 17
Actions by type
Right clicks
1050
Selections
219
Control group selections
474
Control groups set
115
Build and train orders
57
Abilities
22
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Liqs (Liqs#21977)

287 APM

Heroes

  • Crypt LordLevel 4
  • DreadlordLevel 1

Units

  • Ghoul16
  • Acolyte10
  • Gargoyle6

Buildings

  • Ziggurat7
  • Crypt4
  • Altar of Darkness3
  • Tomb of Relics2
  • Nerubian Tower2
  • Necropolis2
  • Halls of the Dead1
  • Graveyard1

Items

  • Potion of Mana2
  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 123456
Set 83 58 2 1 2 1
Used 113 71 299 251 79 248
Actions by type
Right clicks
1089
Selections
544
Control group selections
1061
Control groups set
147
Build and train orders
69
Abilities
15
Basic commands
127
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,039 2:48 4,078 5:36 6,116 8:24 8,155 11:13
Army2,280
Economy1,125
Production380
Technology300
Support1,080
Undead
8,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,039 2:48 4,078 5:36 6,116 8:24 8,155 11:13
Army2,970
Economy1,200
Production1,340
Technology520
Support2,125
11:13 / 11:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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