Replay
  • Night ElfKevin
    1. Beastmaster, level 3
    2. Naga Sea Witch, level 2
  • HumanThundeR
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:10:54
Patch
1.32
Downloads
49
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 15, 2022 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

165 APM

Heroes

  • BeastmasterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp21
  • Archer4
  • Dryad3
  • Druid of the Claw3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Control groups

Group 123
Set 152 64 19
Used 162 80 59
Actions by type
Right clicks
531
Selections
337
Control group selections
301
Control groups set
235
Build and train orders
88
Abilities
41
Basic commands
128
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

ThundeR (ThundeR#31281)

251 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant10
  • Rifleman8
  • Footman6
  • Priest5

Buildings

  • Farm6
  • Altar of Kings2
  • Arcane Sanctum2
  • Scout Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Tower1

Upgrades

  • Long RiflesLevel 2
  • GunpowderLevel 2

Control groups

Group 123567
Set 70 65 18 2 1 1
Used 136 111 72 142 65 88
Actions by type
Right clicks
937
Selections
533
Control group selections
614
Control groups set
157
Build and train orders
87
Abilities
15
Basic commands
208
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
7,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,756 2:43 3,513 5:27 5,269 8:10 7,025 10:54
Army2,600
Economy1,260
Production975
Technology700
Support1,490
HumanData incomplete
6,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,756 2:43 3,513 5:27 5,269 8:10 7,025 10:54
Army3,125
Economy750
Production820
Technology465
Support1,085

Partial spend: actions with unknown prices are excluded.

10:54 / 10:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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