Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 7
    2. Demon Hunter, level 7
  • UndeadLucifer
    1. Death Knight, level 6
    2. Lich, level 6
    3. Goblin Tinker, level 4
vs
Game length
00:33:13
Patch
1.32
Downloads
143
Northern Isles
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 9, 2022 by The.Archivist
Game breakdown

Foggy (SPXFoggy#2799)

330 APM

Heroes

  • Keeper of the GroveLevel 7
  • Demon HunterLevel 7

Units

  • Wisp43
  • Hippogryph18
  • Dryad11
  • Druid of the Claw10
  • Archer4
  • Goblin Sapper1

Buildings

  • Moon Well7
  • Ancient of Wonders4
  • Tree of Life3
  • Ancient of Lore2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Ultravision
  • Strength of the WildLevel 4
  • Reinforced HidesLevel 3
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Backpack
  • Mark of the Claw
  • Well Spring

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability5
  • Potion of Invisibility3
  • Staff of Teleportation2
  • Staff of Preservation2
  • Orb of Venom2
  • Dust of Appearance2
  • Scroll of Town Portal2
  • Replenishment Potion1
  • Moonstone1
  • Sentry Wards1

Control groups

Group 1234
Set 249 104 46 3
Used 732 477 165 214
Group 5678
Set 3 3 2 1
Used 462 233 487 29
Actions by type
Right clicks
3148
Selections
3162
Control group selections
2799
Control groups set
411
Build and train orders
226
Abilities
223
Basic commands
923
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Lucifer (MichaeL#34792)

355 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 6
  • Goblin TinkerLevel 4

Units

  • Crypt Fiend30
  • Acolyte17
  • Obsidian Statue14
  • Ghoul9
  • Abomination8

Buildings

  • Ziggurat9
  • Tomb of Relics4
  • Nerubian Tower4
  • Slaughterhouse2
  • Necropolis2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Backpack
  • Web
  • Creature AttackLevel 3
  • Burrow
  • Creature CarapaceLevel 2

Items

  • Potion of Mana5
  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal3
  • Rod of Necromancy2
  • Sacrificial Skull2
  • Potion of Healing2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 123456
Set 103 62 2 2 4 1
Used 1767 1337 28 549 417 286
Actions by type
Right clicks
3222
Selections
2447
Control group selections
4384
Control groups set
174
Build and train orders
226
Abilities
150
Basic commands
1093
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

NightelfData incomplete
21,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,015 8:18 12,030 16:36 18,045 24:54 24,060 33:13
Army7,760
Economy3,600
Production940
Technology1,050
Support8,040

Partial spend: actions with unknown prices are excluded.

Undead
24,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,015 8:18 12,030 16:36 18,045 24:54 24,060 33:13
Army12,250
Economy1,725
Production660
Technology1,740
Support7,685
33:13 / 33:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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