Replay
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 1
  • Night ElfGondria
    1. Priestess of the Moon, level 2
    2. Dark Ranger, level 1
vs
Game length
00:06:56
Patch
1.32
Downloads
41
Shallow Grave
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 3, 2022 by kover2177
Game breakdown

Dise (DiSe22#2860)

227 APM

Heroes

  • Demon HunterLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Wisp12
  • Archer6

Buildings

  • Moon Well3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw Training

Control groups

Group 123456
Set 10 11 1 2 1 2
Used 46 70 31 126 160 92
Actions by type
Right clicks
546
Selections
206
Control group selections
525
Control groups set
27
Build and train orders
32
Abilities
23
Basic commands
72
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Gondria (gondria#21199)

247 APM

Heroes

  • Priestess of the MoonLevel 2
  • Dark RangerLevel 1

Units

  • Archer10
  • Wisp9

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1

Control groups

Group 123467
Set 5 2 12 1 3 1
Used 81 4 51 207 274 115
Actions by type
Right clicks
605
Selections
126
Control group selections
732
Control groups set
24
Build and train orders
32
Abilities
8
Basic commands
32
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 945 1:44 1,890 3:28 2,835 5:12 3,780 6:56
Army780
Economy720
Production640
Technology700
Support940
Nightelf
3,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 945 1:44 1,890 3:28 2,835 5:12 3,780 6:56
Army1,300
Economy540
Production480
Technology320
Support720
6:56 / 6:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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