Replay
  • HumanSooo Unreal
    1. Archmage, level 4
    2. Goblin Alchemist, level 3
  • Night ElfCeron
    1. Warden, level 4
    2. Pandaren Brewmaster, level 3
vs
Game length
00:15:16
Patch
1.32
Downloads
41
Tidehunters 1.2
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 2, 2022 by Stowka
Game breakdown

Sooo Unreal (SoooUnreal#1740)

234 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 3

Units

  • Peasant15
  • Footman9
  • Rifleman6
  • Sorceress6
  • Priest4
  • Spell Breaker4
  • Goblin Zeppelin1

Buildings

  • Farm11
  • Scout Tower5
  • Arcane Tower3
  • Guard Tower3
  • Barracks2
  • Town Hall2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Defend
  • Plating
  • Priest Training
  • Long Rifles
  • GunpowderLevel 2

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 123456
Set 118 17 3 11 12 5
Used 522 142 221 147 68 22
Actions by type
Right clicks
1071
Selections
666
Control group selections
1122
Control groups set
166
Build and train orders
191
Abilities
36
Basic commands
246
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Ceron (Ceron#1937)

162 APM

Heroes

  • WardenLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Wisp23
  • Druid of the Claw8
  • Archer5
  • Goblin Zeppelin2

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring

Items

  • Potion of Mana2
  • Lesser Clarity Potion2
  • Anti-magic Potion2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Scroll of Healing1
  • Orb of Venom1

Control groups

Group 1236
Set 25 3 18 3
Used 142 9 109 68
Actions by type
Right clicks
1110
Selections
648
Control group selections
328
Control groups set
49
Build and train orders
102
Abilities
90
Basic commands
91
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
12,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,115 3:49 6,230 7:38 9,345 11:27 12,460 15:16
Army5,015
Economy1,895
Production800
Technology965
Support3,785
Nightelf
10,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,115 3:49 6,230 7:38 9,345 11:27 12,460 15:16
Army3,170
Economy2,060
Production640
Technology775
Support3,505
15:16 / 15:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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