Replay
  • HumanHummme
    1. Goblin Tinker, level 3
  • OrcStill
    1. Blademaster, level 3
    2. Pandaren Brewmaster, level 1
vs
Game length
00:07:38
Patch
1.26
Downloads
54
Turtle Rock
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Hummme (hummme)

176 APM

Heroes

  • Goblin TinkerLevel 3

Units

  • Peasant15
  • Footman8

Buildings

  • Farm4
  • Scout Tower4
  • Town Hall3
  • Arcane Tower2
  • Lumber Mill2
  • Guard Tower2
  • Barracks1
  • Altar of Kings1
  • Arcane Vault1

Upgrades

  • Defend

Control groups

Group 12456
Set 15 2 4 2 1
Used 129 15 127 160 81
Actions by type
Right clicks
393
Selections
203
Control group selections
512
Control groups set
24
Build and train orders
53
Abilities
7
Basic commands
94
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Still (FunnyMan)

296 APM

Heroes

  • BlademasterLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Peon8
  • Grunt4
  • Raider3
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Stronghold2
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Pillage
  • Ensnare

Items

  • Healing Salve4
  • Scroll of Speed2
  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 1235
Set 9 6 1 1
Used 160 158 96 0
Group 6789
Set 3 1 1 1
Used 13 217 255 72
Actions by type
Right clicks
659
Selections
367
Control group selections
971
Control groups set
23
Build and train orders
112
Abilities
53
Basic commands
36
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,310 1:54 2,620 3:49 3,930 5:43 5,240 7:38
Army1,080
Economy2,280
Production340
Technology430
Support810
Orc
5,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,310 1:54 2,620 3:49 3,930 5:43 5,240 7:38
Army1,535
Economy600
Production835
Technology755
Support1,515
7:38 / 7:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays