Replay
  • UndeadLiqs
    1. Death Knight, level 3
  • Night ElfNase
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:31
Patch
1.32
Downloads
55
Springtime 1.1
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 17, 2022 by kover2177
Game breakdown

Liqs (Liqs#21977)

321 APM

Heroes

  • Death KnightLevel 3

Units

  • Acolyte8
  • Ghoul5
  • Gargoyle5

Buildings

  • Ziggurat7
  • Crypt4
  • Altar of Darkness2
  • Nerubian Tower2
  • Black Citadel2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 123456
Set 39 12 2 1 2 1
Used 57 31 378 308 42 396
Actions by type
Right clicks
851
Selections
380
Control group selections
1212
Control groups set
57
Build and train orders
44
Abilities
11
Basic commands
69
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Nase (Nase#21778)

173 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp20
  • Archer5
  • Dryad3

Buildings

  • Moon Well7
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision

Control groups

Group 1234
Set 17 3 6 1
Used 123 32 174 213
Actions by type
Right clicks
529
Selections
224
Control group selections
542
Control groups set
27
Build and train orders
42
Abilities
20
Basic commands
7
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
6,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,630 3:22 3,260 6:45 4,890 10:08 6,520 13:31
Army1,475
Economy600
Production1,160
Technology1,315
Support1,970
Nightelf
5,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,630 3:22 3,260 6:45 4,890 10:08 6,520 13:31
Army1,085
Economy1,200
Production795
Technology370
Support1,560
13:31 / 13:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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