Replay
  • Night ElfPlease
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 3
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:11:24
Patch
1.32
Downloads
63
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 6, 2022 by Stowka
Game breakdown

Please (L7Please#2283)

185 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 3

Units

  • Wisp19
  • Archer6
  • Faerie Dragon5
  • Hippogryph3

Buildings

  • Moon Well10
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Improved Bows

Items

  • Lesser Clarity Potion3
  • Staff of Preservation2
  • Staff of Teleportation1
  • Moonstone1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123467
Set 43 25 3 3 1 1
Used 147 68 106 23 77 152
Actions by type
Right clicks
804
Selections
350
Control group selections
573
Control groups set
76
Build and train orders
77
Abilities
40
Basic commands
162
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sheik (sheik#2417)

260 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Ghoul6
  • Crypt Fiend6
  • Acolyte3
  • Obsidian Statue3
  • Gargoyle1

Buildings

  • Ziggurat4
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 1234567
Set 57 4 7 10 5 3 1
Used 380 89 239 51 27 2 52
Actions by type
Right clicks
1164
Selections
545
Control group selections
840
Control groups set
87
Build and train orders
61
Abilities
34
Basic commands
89
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
8,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,014 2:51 4,028 5:42 6,041 8:33 8,055 11:24
Army2,035
Economy1,480
Production810
Technology370
Support3,360
Undead
6,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,014 2:51 4,028 5:42 6,041 8:33 8,055 11:24
Army2,785
Economy225
Production660
Technology970
Support2,120
11:24 / 11:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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