Replay
  • UndeadHappy
    1. Firelord, level 7
  • HumanMisterWinner
    1. Archmage, level 6
    2. Mountain King, level 4
vs
Game length
00:22:53
Patch
1.26
Downloads
69
Secret Valley
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Happy (Happy_)

270 APM

Heroes

  • FirelordLevel 7

Units

  • Ghoul13
  • Meatwagon6
  • Acolyte5
  • Obsidian Statue5
  • Abomination2

Buildings

  • Ziggurat4
  • Crypt3
  • Slaughterhouse3
  • Tomb of Relics2
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Backpack
  • Disease Cloud
  • Destroyer Form

Items

  • Potion of Mana7
  • Potion of Healing7
  • Rod of Necromancy3
  • Scroll of Healing3
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Invisibility1
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 154 78 3 40 11
Used 680 341 17 362 154
Group 67890
Set 18 6 10 10 10
Used 0 0 0 0 0
Actions by type
Right clicks
1658
Selections
1654
Control group selections
1554
Control groups set
340
Build and train orders
247
Abilities
51
Basic commands
558
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
4

MisterWinner (pG.MisterWinner)

259 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4

Units

  • Rifleman20
  • Peasant16
  • Priest10
  • Footman3
  • Sorceress3

Buildings

  • Farm10
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability3
  • Tome of Retraining1
  • Boots of Speed1

Control groups

Group 123456
Set 120 48 28 19 2 1
Used 593 422 276 133 401 64
Actions by type
Right clicks
1740
Selections
1080
Control group selections
1889
Control groups set
218
Build and train orders
133
Abilities
133
Basic commands
628
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
13,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,265 5:43 6,530 11:26 9,795 17:09 13,060 22:53
Army4,420
Economy375
Production1,200
Technology1,115
Support5,950
Human
11,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,265 5:43 6,530 11:26 9,795 17:09 13,060 22:53
Army6,320
Economy1,200
Production490
Technology605
Support3,380
22:53 / 22:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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