Replay
  • Night ElfAlexchen
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
  • Night ElfAccCreate
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:11:59
Patch
1.32
Downloads
29
Last Refuge 1.4
Download map
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 1, 2022 by Stowka
Game breakdown

Alexchen (Alexchen#1810)

332 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp13
  • Druid of the Claw5
  • Archer3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Mark of the ClawLevel 2
  • Reinforced Hides

Items

  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Healing1

Control groups

Group 123490
Set 41 11 7 144 3 2
Used 537 390 102 141 110 168
Actions by type
Right clicks
1700
Selections
346
Control group selections
1448
Control groups set
208
Build and train orders
76
Abilities
42
Basic commands
119
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

AccCreate (AccCreate#11956)

200 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp17
  • Druid of the Claw7
  • Archer4
  • Dryad3
  • Forest Troll Berserker1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the ClawLevel 2
  • Reinforced Hides
  • UltravisionLevel 2

Items

  • Boots of Speed1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Orb of Venom1
  • Scroll of Protection1
  • Scroll of Healing1

Control groups

Group 1234
Set 25 10 6 3
Used 450 200 174 66
Group 7890
Set 18 19 19 2
Used 2 0 0 1
Actions by type
Right clicks
645
Selections
420
Control group selections
893
Control groups set
102
Build and train orders
93
Abilities
47
Basic commands
138
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
7,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,245 2:59 4,490 5:59 6,735 8:59 8,980 11:59
Army2,445
Economy780
Production790
Technology775
Support2,965

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
8,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,245 2:59 4,490 5:59 6,735 8:59 8,980 11:59
Army2,985
Economy1,020
Production820
Technology775
Support3,380

Partial spend: actions with unknown prices are excluded.

11:59 / 11:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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