Replay
  • UndeadMrGannicus
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 1
  • HumanSn4ck
    1. Archmage, level 3
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:13:31
Patch
1.32
Downloads
28
Tidehunters 1.2
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 22, 2022 by kover2177
Game breakdown

MrGannicus (MrGannicusYT#2500)

191 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 1

Units

  • Ghoul12
  • Acolyte8
  • Crypt Fiend3
  • Gargoyle2
  • Goblin Shredder1
  • Banshee1

Buildings

  • Ziggurat5
  • Slaughterhouse5
  • Crypt4
  • Altar of Darkness3
  • Temple of the Damned3
  • Tomb of Relics2
  • Nerubian Tower2
  • Spirit Tower2
  • Necropolis1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Banshee Training

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 1234
Set 8 2 154 4
Used 276 226 420 67
Actions by type
Right clicks
768
Selections
330
Control group selections
989
Control groups set
168
Build and train orders
80
Abilities
17
Basic commands
38
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
9

Sn4ck (Sn4ck#2660)

181 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant23
  • Footman9
  • Spell Breaker3
  • Knight2
  • Mortar Team2
  • Priest1
  • Sorceress1

Buildings

  • Farm11
  • Scout Tower11
  • Arcane Tower4
  • Guard Tower4
  • Arcane Sanctum3
  • Lumber Mill2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Castle1
  • Gryphon Aviary1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2
  • Masonry
  • Priest TrainingLevel 2
  • Plating
  • Gunpowder
  • Animal War TrainingLevel 2
  • Fragmentation Shards
  • Flak Cannons

Items

  • Boots of Speed1

Control groups

Group 123456
Set 28 3 2 4 3 1
Used 128 17 14 198 117 134
Actions by type
Right clicks
826
Selections
462
Control group selections
608
Control groups set
41
Build and train orders
144
Abilities
9
Basic commands
147
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
8

Timeline

Undead
10,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,664 3:22 5,328 6:45 7,991 10:08 10,655 13:31
Army2,965
Economy825
Production2,505
Technology1,235
Support2,950
HumanData incomplete
10,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,664 3:22 5,328 6:45 7,991 10:08 10,655 13:31
Army3,000
Economy2,110
Production1,210
Technology1,515
Support2,820

Partial spend: actions with unknown prices are excluded.

13:31 / 13:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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