Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 2
  • OrcTarmok
    1. Far Seer, level 2
    2. Tauren Chieftain, level 2
vs
Game length
00:08:31
Patch
1.32
Downloads
37
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 20, 2022 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

211 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Footman9
  • Peasant8
  • Rifleman6
  • Priest2

Buildings

  • Farm7
  • Arcane Tower5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 67 2 28 13 2 1
Used 132 12 133 95 236 25
Actions by type
Right clicks
418
Selections
273
Control group selections
633
Control groups set
113
Build and train orders
85
Abilities
8
Basic commands
108
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Tarmok (Tarmok#2559)

93 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 2

Units

  • Troll Headhunter/Berserker8
  • Peon7
  • Grunt3
  • Shaman2

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1

Upgrades

  • Ranged Weapons
  • Berserker Strength
  • Armor

Items

  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 125
Set 34 7 2
Used 21 6 30
Actions by type
Right clicks
319
Selections
236
Control group selections
57
Control groups set
43
Build and train orders
43
Abilities
7
Basic commands
2
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
5,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,445 2:07 2,890 4:15 4,335 6:23 5,780 8:31
Army2,715
Economy600
Production490
Technology745
Support1,230
Orc
4,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,445 2:07 2,890 4:15 4,335 6:23 5,780 8:31
Army1,940
Economy525
Production510
Technology365
Support1,235
8:31 / 8:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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