Replay
  • Night ElfDise
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 1
vs
Game length
00:06:04
Patch
1.32
Downloads
31
Rusty Creek
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 20, 2022 by kover2177
Game breakdown

Dise (DiSe22#2860)

213 APM

Heroes

  • Keeper of the GroveLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Wisp17
  • Archer3
  • Assassin1

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 10 4 3 1 1 3
Used 69 37 35 119 136 70
Actions by type
Right clicks
441
Selections
193
Control group selections
466
Control groups set
22
Build and train orders
46
Abilities
23
Basic commands
69
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Irritated (irritated#21154)

308 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant11
  • Footman6
  • Assassin1

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Tower1

Control groups

Group 123456
Set 30 2 2 3 6 3
Used 249 193 324 123 31 27
Actions by type
Right clicks
464
Selections
254
Control group selections
947
Control groups set
46
Build and train orders
53
Abilities
0
Basic commands
65
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,023 1:31 2,045 3:02 3,068 4:33 4,090 6:04
Army640
Economy1,020
Production640
Technology370
Support1,420
Human
3,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,023 1:31 2,045 3:02 3,068 4:33 4,090 6:04
Army1,060
Economy1,210
Production340
Technology390
Support500
6:04 / 6:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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