Replay
  • Night ElfIllisori
    1. Priestess of the Moon, level 4
  • Night ElfRama
    1. Demon Hunter, level 2
    2. Beastmaster, level 1
vs
Game length
00:09:03
Patch
1.32
Downloads
36
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 18, 2022 by kover2177
Game breakdown

Illisori (Illisori#2201)

108 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp10
  • Huntress7
  • Glaive Thrower4
  • Archer1
  • Goblin Zeppelin1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Moon

Items

  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12
Set 3 3
Used 66 90
Actions by type
Right clicks
564
Selections
219
Control group selections
156
Control groups set
6
Build and train orders
46
Abilities
14
Basic commands
70
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Rama (Maintenace#2341)

238 APM

Heroes

  • Demon HunterLevel 2
  • BeastmasterLevel 1

Units

  • Wisp13
  • Archer10
  • Glaive Thrower2
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient of Lore1
  • Tree of Eternity1

Upgrades

  • Improved Bows

Items

  • Dust of Appearance1
  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 32 4 13 10 5 5 25
Used 288 25 10 53 302 190 77
Actions by type
Right clicks
929
Selections
280
Control group selections
945
Control groups set
94
Build and train orders
53
Abilities
11
Basic commands
59
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
5,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,309 2:30 2,618 5:00 3,926 7:30 5,235 10:00
Army2,575
Economy600
Production480
Technology50
Support1,530
Nightelf
5,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,309 2:30 2,618 5:00 3,926 7:30 5,235 10:00
Army1,865
Economy780
Production485
Technology700
Support1,395
10:00 / 10:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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